Copyright © 2020 Robin Scott. Hit:12 (1d8 + 8) slashing damage, or 13 (1d10 + 8) slashing damage if used with two hands to make a melee attack. By all rights, the Amateur Guard should be a challenge rating 1/4 (seeing as CR is based on how difficult a creature would be against a party of four of the equivalent level, and as a level-1 character itself, the Amateur should be equal to 1/4 of the party in terms of fighting ability). Mod name Notes; ASIS: ASIS Improved INI Files: Permissions and credits Author's instructions . From David Diehl III. They are highly sought-after as defenders for nobles and towns who can afford them. Also, their file size tends to be smaller than scanned image books. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. The reason I decided to deny them these boons is twofold: first, because-as I stated before-adventurers are supposed to have some abilities that ordinary people don't, and second, because guards are most likely to appear in groups, and it would be impractical for a DM to keep track of which guards have used their Second Wind and which ones haven't. Hit: 6 (1d8 + 2) piercing damage or 7 (1d10 + 2) slashing damage if used with two hands. Generic guards are the most common, and any given guard you encounter will likely be in this tier. /gs_flipbook/flip.php?xml=/demo_xml/193701.xml&w=500&h=324, https://watermark.dmsguild.com/pdf_previews/193701-sample.pdf, Customers Who Bought this Title also Purchased, This is really great I going to use this a lot in my campaigns. However, using the rules of calculation provided in the Dungeon Master's Guide, the Amateur Guard has CR 1/2. The powerful open-source mod manager from Nexus Mods. Armor Class 17 (chain shirt, shield) Medium humanoid (any race), any alignment. Experienced guards are the second most common; they are separated from the generic guards by a few years of experience, and a battle or two survived. Saving Throws Wis +3Skills Insight +3, Perception +3 This effect ends if the captain is incapacitated. One may have authority over anywhere from two to twenty lower-ranking guards. Exactly what I needed for running my first one-shot. Finally, Exemplary guards are nearly adventurers in their own right. Error: No match for email address or password. Hit: 5 (1d6 + 2) piercing damage. This title was added to our catalog on September 18, 2016. Multiattack.The guard makes three melee weapon attacks: one with its shield bash and two with its longsword or spear. Overview For City Watch Background 5e : You have been surved the community where ever you grow up and standing like its first line of the defense which is against to the crime. Languages any one language (usually Common) Guard Captain. They aren't keen on putting their lives on the line, and they prefer to engage in force, as their Protection fighting style reflects. Palace Guards might use heavy armour and possibly halberds. Multiattack. When keeping watch over a large area with a sizeable unit, the captain tends towards a central position from which commands can be issued most effectively. And the Exemplary Guard is only challenge rating 3, while the Exemplary Soldier is CR 4, despite the fact that they are both 5th-level fighters. So, take the CR ratings with a grain of salt. Longsword. Average Rating (27 ratings) 1.1 Update: I realized that the average damage values presented for several of the attacks on these stat blocks were incorrect, so I have updated them. Farm villages might use bows to fight on the open plain, mining towns could use metal martial weapons and heavier armour like breastplates or chain mail. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Guard_Captain_(5e_Creature)&oldid=1341283. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. File credits. ADD TO WISHLIST > PDF. I also separated each denomination into "Guard" and "Soldier" stats. Since I made this free, please check it out :). I also made 5 tiers of "Archer" as well, which, like soldiers, fight as part of the army or perform scouting for that army. Veteran and Exemplary Archers typically don't lead military forces; they are, well, just really good Archers. Alternate 5e NPC Stats: Guards and Soldiers. Guards include members of a city watch, sentries in a Citadel or fortified town, and the bodyguards of merchants and nobles. Most newer books are in the original electronic format. They've seen enough fighting to go toe-to-toe with most bandits... or a relatively novice adventurer. If you look closely, you'll notice that their stats are nearly equivalent to those of a level 1, level 2, level 3, level 4, and level 5 fighter with average ability scores respectively, with two notable differences: they lack the Second Wind ability, and their HP does not include the 1st-level bonus that player characters get. Both download and print editions of such books should be high quality. Amatuer Guards are new to their job. This mod is … Guard Captain (5e Creature) From D&D Wiki. I also, after checking for clarification that the Dueling Fighting Style affects thrown melee weapons, have updated the damage values of several of the attacks. A Guard in the PHB (or MM not sure) is CR 1/8 with 11 HP. This author has not credited anyone else in this file Donation Points system. Guard captains are particularly influential guards, being effectively one step higher in their chain of command. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. I am new to DM-ing and needed some help with NPC gaurd stats. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. A Knight is CR3 but you aren't going to have many of them even in big cities. Medium humanoid (any race), any alignment. Dragons tend to provide the most challenging combat encounters in Dungeons & Dragons, which is fitting, considering that they are in the name of the game.The reason why dragons are so powerful is due to their high stats, absurdly high number of hit points, deadly breath weapon, and their ability to cast spells in the same manner as a powerful sorcerer. What you'd need is an army and typically a city that isn't in war won't have a large freestanding army (too expensive). However, at third level, guards choose the Champion archetype, while soldiers pick the Battle Master archetype, so I do have separate stat blocks for them. While Amateur guards are not all that uncommon to see on town watches, Amateur soldiers are still in training and rarely seen on the front lines, and whereas a Veteran or Exemplary guard is likely the leader of his watch, a Veteran or Exemplary guard likely only commands a division of military forces, rather than an entire army. Spear. Hit:11 (1d6 + 8) piercing damage, or 12 (1d8 + 8) piercing damage if used with two hands to make a melee attack. Full description on my blog. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee Attack. I separated these new stats into five tiers: Amatuer, Generic, Experienced, Veteran, and Exemplary. Melee or Range Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. The creature can add a d4 to its roll provided it can hear and understand the captain. Great… The two classes have almost identical stats in the Amateur and Generic categories, so I made only one stat block to represent both (with the differences noted). Problem solved. Expect guards of wealthy people/areas to be better equipped than the basic guard. Exactly what I was looking for. Simple mod which makes guards stronger. 1.1 Update: I realized that the average damage values presented for several of the attacks on these stat blocks were incorrect, so I have updated them. All rights reserved. Speed 30 ft. Plus, besides answering the question of what kind of stats to give a generic gaurd, this comes with more - giving stats for different levels. Jump to: navigation, search. This mod is simple, so you can do everything you want for personal use. Shortbow. Soldiers, on the other hand, are part of a regular military.
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