lords of the lords alliance

• Alliance Leadership: Rank 25. Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting. JavaScript is currently disabled. The Lords’ Alliance is an association of rulers from cities and towns across Faerûn (primarily in the North), who believe that solidarity is needed to keep evil at bay. Your responsibilities extend beyond your own community, aiding the Alliance as a whole. "Though others may call us a Savage Frontier, we stand as shields against the tide of barbarism." The Lord’s Alliance was founded in 1325 DR as a partnership among many cities along the Sword Coast, in the north, and in the western heartlands. We've already been saving your edits, so if you Broker an alliance to ensure future security and prosperity. Alliance agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. We make bad things go away. The Lords’ Alliance is a loose coalition of established political powers concerned with mutual security and prosperity. You hold a senior post of some importance in your community's bureaucracy, bearing greater responsibilities to overseeing its functioning and safety. For information about when you should contact MPs, Lords, or other organisations/individuals, review the who to contact with my issue page. Given the increase in Zhentarim holdings in the North, the Lords have been trying to encourage other cities to join their cause, but so far such efforts have been met with little success. The organization is aggressive, militant, and political. However, the leaders of the alliance know that the order will survive only if its members support each other, requiring a balance between pride and diplomacy. They proactively eliminate such threats by any means, fighting with pride for the glory and security of their people, and for the lords who rule over them. Backed by the wealthy and the privileged, they carry fine equipment (often disguised to appear common), including large numbers of scrolls scribed with spells of communication. Amphail, Baldur's Gate, Berdusk, Elturel, Gundarlun Island, Iraebor, Leilon, Longsaddle, Mirabar, Neverwinter, Silverymoon, Sundabar, and Waterdeep. Few can match their skills in the field. You should check them out. This section contains web, social and other contact information for Lord Alliance. Fight for your realm. However, the Lords’ Alliance can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. The Lords' Alliance is made up of the myriad agents of the Alliance's member cities: Amphail, Baldur's Gate, Berdusk, Elturel, Gundarlun Island, Iraebor, Leilon, Longsaddle, Mirabar, Neverwinter, Silverymoon, Sundabar, and Waterdeep. Chosen primarily for their loyalty, such agents are trained in observation, stealth, innuendo, and combat. This page was last edited on 13 July 2016, at 13:45. The Lords’ Alliance is an association of rulers from cities and towns across the North, who believe that solidarity is needed to keep evil at bay. You are one of the Lords of the Lords Alliance. Ensure the safety and prosperity of cities and other settlements of. Members of the Lords’ Alliance uphold the core tenets of the organization: Agents of the Lords’ Alliance train at the highest level as they seek out and destroy threats to their homelands. Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions.

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